@startuml
sprite $star_half [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000005000000000000000000000000
0000000000000000000000CF000000000000000000000000
0000000000000000000007FF000000000000000000000000
000000000000000000000EFF000000000000000000000000
000000000000000000006FFF000000000000000000000000
00000000000000000000EFFF000000000000000000000000
00000000000000000006FFFF000000000000000000000000
0000000000000000000DFFFF000000000000000000000000
0000000000000000005FFFFF000000000000000000000000
000000000000000000DFFFFF000000000000000000000000
000000000000000005FFFFFF000000000000000000000000
00000000000000000DFFFFFF000000000000000000000000
00000000002468BDFFFFFFFF000000000000000000000000
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0000CFFFFFFFFFFFFFFFFFFF000000000000000000000000
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00000003FFFFFFFFFFFFFFFF000000000000000000000000
000000003FFFFFFFFFFFFFFF000000000000000000000000
0000000003FFFFFFFFFFFFFF000000000000000000000000
00000000003FFFFFFFFFFFFF000000000000000000000000
000000000003EFFFFFFFFFFF000000000000000000000000
0000000000006FFFFFFFFFFF000000000000000000000000
0000000000008FFFFFFFFFFF000000000000000000000000
000000000000AFFFFFFFFFFF000000000000000000000000
000000000000DFFFFFFFFFFF000000000000000000000000
000000000000FFFFFFFFFFFF000000000000000000000000
000000000003FFFFFFFFFFFF000000000000000000000000
000000000005FFFFFFFFFFFF000000000000000000000000
000000000008FFFFFFFFFFFF000000000000000000000000
00000000000BFFFFFFFFFFFD000000000000000000000000
00000000000DFFFFFFFFFE70000000000000000000000000
00000000000FFFFFFFFF8100000000000000000000000000
00000000002FFFFFFF910000000000000000000000000000
00000000001FFFFFA2000000000000000000000000000000
000000000005FFB300000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_STAR_HALF(_alias) ENTITY(rectangle,black,star_half,_alias,FA6 STAR_HALF)
!define FA6_STAR_HALF(_alias, _label) ENTITY(rectangle,black,star_half,_label, _alias,FA6 STAR_HALF)
!define FA6_STAR_HALF(_alias, _label, _shape) ENTITY(_shape,black,star_half,_label, _alias,FA6 STAR_HALF)
!define FA6_STAR_HALF(_alias, _label, _shape, _color) ENTITY(_shape,_color,star_half,_label, _alias,FA6 STAR_HALF)
skinparam folderBackgroundColor<<FA6 STAR_HALF>> White
@enduml